Issue #16874: Dialogue topics/scenes don't have checks to see if Eorlund is dead
These four (below) may not be appropriate to fix, since they would limit certain choices of dialogue (or maybe quests) with the associated NPCs:
WindhelmHellos [0009418B]: Everyone says Eorlund Gray-Mane is the best smith in Skyrim. I plan to change a few minds about that.
DialogueWindhelmOengulTopic2Topic: I respect Eorlund, but he has the good fortune to work the Skyforge. Something about the fires... their steel just holds tighter.
DialogueWhiterun (Hello) [0008F143]: Shiny trinkets for your good lady! All crafted by the great Eorlund Gray-Mane himself!
DialogueWhiterun (Hello) [0008F144]: My Eorlund is the finest blacksmith in Skyrim, and that's not just a wife's boasting.
These four scenes (at least from what I can tell) don't have condition checks to see if Eorulund is dead:
This is a rather large scene during Season Unending and I'm not sure if it would be possible (or even necessary) to add a condition check for the specific topic in the scene (ID: 000BF0C7):
MQ201PartyScene3GuestAndGuestScene: I'm not sure that it's news, but lately it seems like every blacksmith in Skyrim is out to prove that he's the equal of Eorlund Gray-Mane.