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Issue Data
Status: New
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Far Harbor DLC
Category: Quests
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By TantricSlacker on Nov 13, 2016 3:39 pm

Issue #21506: Far Harbor Dima Quest Completed but Dima Holotapes are still stuck in inventory

I somehow completed the Far Harbor quest related to Dima before finding all of the Dima holotapes, and although the quest has been completed the holotapes that I did find are stuck in my inventory as active quest items.

Any materials related to completed quests should be something you can drop.

I put in another task, I have a similar issue related to the Eddie Winter holotapes.



5 comment(s)
Relight said:
To help confirm this bug, I'm 99% sure (because I had a similar frustration) that I retrieved all 5 holotapes, and after the quest was over, I couldn't discard them from my inventory. IIRC, Dima took one of them during the course of the quest, so I have 4 left that are stuck in my inventory.

Completely agree with the principle here, items related to completed quests should be discardable. I believe there's a handful of items like this in my inventory - if this is addressable, I'll check what else I have.

Comment #1 Nov 13, 2016 10:24 pm  Edited by on Nov 13, 2016 10:24 pm
TantricSlacker said:
Much appreciated. I went through my inventory and found some other things that are really not or no longer are quest items, but think they are:

* mass fusion executive id
* vault 75 access cards
* early on I was exploring a lab that had a machine for making power armor components with an experimental 'piezonucleic' coating. I did the quest to scrounge around to find everything I needed and did make a power armor chest. There was no hint or confirmation (and no extra required materials found in the many hours of play since) that I could make anything else; yet cobalt, gallium, gold, tungsten, hydrocloric acid, and lithium hydride are stuck in my inventory.

Comment #2 Nov 14, 2016 6:10 am  Edited by on Nov 14, 2016 6:10 am
TantricSlacker said:
To be clearer, these are containers of the materials under "Misc," they aren't actual usable materials in a workshop sense.

Comment #3 Nov 14, 2016 6:11 am  Edited by on Nov 14, 2016 6:11 am
Sclerocephalus said:
You can get rid of two of the Cambridge Polymer Labs samples by putting them back in the slots of the manufacturing machine.

Comment #4 Nov 18, 2016 8:01 am  Edited by on Nov 18, 2016 8:01 am
Relight said:
Good tip about the samples, but they should still all be changed to droppable after the quest is over. Those are stuck in my inventory too.

Comment #5 Nov 18, 2016 9:36 am  Edited by on Nov 18, 2016 9:36 am
Showing Comments 1 - 5 of 5