Welcome to the AFK Mods bug tracker. In order to report an issue, please select a project from the drop down menu below. Select “Open New Issue” and fill out the form with as many details as possible.

An account will be required to submit an issue, so if you need one and are unable to register, please contact us via the forums at https://afkmods.iguanadons.net/
       

Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Dragonborn
Category: Quests
Assigned To: Nobody
Platform: XBox One
Severity: Critical
Votes: 0
Watching: N/A
Opened By reptilicus on Dec 8, 2016 3:45 am
Last Edited By Arthmoor on Jul 29, 2017 1:58 pm
Closed By Arthmoor on Jul 29, 2017 1:58 pm
Resolution: Invalid

Issue #21691: I can't start the quest "A New Source of Stalhrim" by talking to Deor

I return to the Skaal Village after completing "The Fate of the Skaal" and I am unable to continue as the Woodcutter only talks about general things and the blacksmith never gets kidnapped. I have tried multiple things to fix it but am unable to access the final tomb to get my last shout. I would have to go back a long way with a save to retry and hope it would not happen again. I have completed all the required talks and done all the side tasks on the entire island.

       

Comments

4 comment(s) [Closed]
BlackPete said:
Could you please provide a list of the mods you use in the order that they're sorted?

       
Comment #1 Dec 8, 2016 5:39 am  Edited by on Dec 8, 2016 5:39 am
reptilicus said:
I am only running the "Unofficial patch".. downloaded it hoping it would fix the issue..it fixed other stuff but not this quest.

       
Comment #2 Dec 8, 2016 7:07 am  Edited by on Dec 9, 2016 12:33 am
BlackPete said:
----
Fanari and Deor are both required for A New Source of Stalhrim (DLC2SV02) but they were not properly protected from being killed by the player prior to the quest starting. If dead, and the quest has not started yet, they will both be resurrected. (Bug #12855)
--------

This is the only thing I can find regarding that quest that the patch has fixed, but you mentioned that they were alive. Not exactly sure why the quest won't progress in your case other than the fact that it sounds like you didn't start the game with the patch installed which may or may not make any difference.

       
Comment #3 Jan 22, 2017 11:47 pm  Edited by on Jan 23, 2017 11:05 pm
Arthmoor said:
This issue was already fixed. Make sure your patch is properly activated as this quest does not fail to start when tested.

       
Comment #4 Jul 29, 2017 1:58 pm  Edited by on Jul 29, 2017 1:58 pm
Showing Comments 1 - 4 of 4