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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Skyrim Special Edition Patch
Component: Skyrim SE: Hearthfire
Category: Quests
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 1
Watching: N/A
Opened By Garthand on Jan 16, 2017 12:41 am
Last Edited By Arthmoor on Jul 29, 2017 4:31 pm
Closed By Arthmoor on Jul 29, 2017 4:31 pm
Resolution: Can't Fix - Engine Issue

Issue #21881: Can't talk to street urchins with most starts

When choosing almost any start in Live Another Life, (except for the arrived on docks start, joined a guild start and possibly the vanilla start), you can't talk to street urchins.

This is most obvious with Sofie in Windhelm. She will attempt to forcegreet you, but will be unable to play her dialogue, so she just follows you around. When you try talking to her, only her hellos will play. I tried removing conditions on her dialogue one at a time but can't get her to forcegreet you if you pick one of the bugged starts. With a guild or docks start, she'll forcegreet you and ask you to buy some flowers.

This is also true of Lucia in Whiterun. Even on a bugged start you can give her a coin, but with an unbugged start, you will have an additional dialogue option after donating to her that allows you to ask about her parents. This is missing with the bugged starts.

I really can't fathom how this issue is happening. Tests done on a save with only USSEP and LAL installed.

I did some testing with a plugin that removed some dialogue conditions from the urchins to see if something was getting messed up, but even whittling down the conditions to check that the dialogue line was coming from the urchin in question wasn't enough to make it play.

Steps to reproduce example:

1. Choose to spawn in the Windhelm inn
2. Go talk to Sophie by the docks
3. Notice you can't buy flowers and she's stuck following you

       

Comments

4 comment(s) [Closed]
Arthmoor said:
I've tried both of the specific scenarios you describes, using SSE. Sofie and Lucia both speak their lines just fine when using inn starts in either city. Are you sure you don't have some other mod that might be skewing your results?

       
Comment #1 Jan 29, 2017 10:50 pm  Edited by on Jan 29, 2017 10:50 pm
Garthand said:
I double checked and I only have LAL and USSEP installed. Here's a save where I chose the Windhelm inn start, and I can't talk to the nearby urchin when I round the corner, (she attempts to stop me but the forcegreet fails and I can't buy from her).



Attached Files:

Buggy Save.zip
Windhelm save.zip

       
Comment #2 Jan 30, 2017 5:40 pm  Edited by on Jan 30, 2017 6:07 pm
Arthmoor said:
Moving this into SSE-land. Seems to be a bug with SSE itself after Garth confirmed it with just SSE loaded and nothing else.

The mystery of exactly what though will be tough to figure out. Might be an SEQ file issue, might be something else, but generating a loose SEQ file for Hearthfire didn't help.

Also, reproducing it means you have to start the game, go through whatever you're going to go through, and go all the way to Sofie or Lucia without reloading the game for any reason. Even quicksave followed by quickload will permanently fix the problem.

       
Comment #3 Jan 30, 2017 8:40 pm  Edited by on Jan 30, 2017 8:40 pm
Arthmoor said:
Going to close this now as there is nothing apparently wrong anywhere, which means there's nothing we can set to fix this. Chalk it up to one of those random quirks you won't notice when playing normally.

       
Comment #4 Jul 29, 2017 4:31 pm  Edited by on Jul 29, 2017 4:31 pm
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