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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Audio
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By MadCat221 on Mar 9, 2017 1:43 pm
Last Edited By Arthmoor on May 8, 2017 8:28 pm
Closed By Arthmoor on May 8, 2017 8:28 pm
Resolution: Fixed
Comment: Fixed for UFO4P 2.0.1.

Issue #22111: KSSM for NPCs using the 44 revolver sound pathetic due to wrong assigned primary descriptor

I gave Nick a .44 revolver to shoot. However, I discovered that despite being a handcannon, it had a rather paltry-sounding report. Delving in, I discovered that the KSSM that governs the NPC sound effect while firing (WpnPistolFortyFourNPC, KSSM:000ED70C) is tied to the generic WpnPistolBFire (SNDR:0020A0BE), despite there being a functional WPNPistolFortyFourFire (SNDR:000EB35C). Reassigning the primary descriptor makes the .44 sound suitably powerful as intended when fired by an NPC.



1 comment(s) [Closed]
MadCat221 said:

Attached Files:

FortyFour KSSM NPC Fix.esp

Comment #1 Mar 9, 2017 1:47 pm  Edited by on May 4, 2017 9:44 am
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