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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Actors
Assigned To: Nobody
Platform: All
Severity: Medium
Votes: 1
Watching: N/A
Opened By TheGamingPredator on Apr 13, 2017 10:12 am
Last Edited By Arthmoor on May 9, 2017 3:46 pm
Closed By Arthmoor on May 9, 2017 3:46 pm
Resolution: Can't Fix - Engine Issue

Issue #22325: Robots have Static animations when travelling a distance from them

When you travel far enough away from any robot in the game their animations become static and they will waddle around frozen, This is extremely annoying please fix this.

P.S Changing the uGridsToLoad does nothing to change this.



2 comment(s) [Closed]
Sclerocephalus said:
If I get you right, you were watching them through a scope when they were actually beyond the NPC fade-out distance already ?

Comment #1 Apr 17, 2017 4:29 am  Edited by on Apr 17, 2017 4:29 am
Arthmoor said:
Since changing uGridsToLoad doesn't even alter this behavior, it's safe to say this is an engine bug and we can't fix it.

Comment #2 May 9, 2017 3:46 pm  Edited by on May 9, 2017 3:46 pm
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