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Issue Data
Status: Fix Pending
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Papyrus
Assigned To: Sclerocephalus
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By Sclerocephalus on Dec 3, 2017 11:39 am
Last Edited By Sclerocephalus on Sep 21, 2018 7:05 pm

Issue #23255: DN079_CanneryLidScript - animation graph errors

[12/03/2017 - 12:54:55PM] error: (002487BC): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487BC)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CC)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 119
[12/03/2017 - 12:54:55PM] error: (002487C7): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487C7)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CA)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 119
[12/03/2017 - 12:54:55PM] error: (002487BB): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487BB)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CC)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 120
[12/03/2017 - 12:54:55PM] error: (002487C6): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487C6)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CA)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 120
[12/03/2017 - 12:54:55PM] error: (002487BD): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487BD)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CC)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 121
[12/03/2017 - 12:54:55PM] error: (002487C8): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487C8)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CA)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 121
[12/03/2017 - 12:54:55PM] error: (002487BE): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487BE)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CC)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 122
[12/03/2017 - 12:54:55PM] error: (002487C9): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487C9)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CA)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 122
[12/03/2017 - 12:54:55PM] error: (002487BA): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487BA)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CC)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 123
[12/03/2017 - 12:54:55PM] error: (002487C5): the animation graph (RotateHelperDefaults01) cannot currently process event "Play0".
stack:
[ (002487C5)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (002487CA)].DN079_CanneryLidScript.OnCellAttach() - "g:\_F4\Art\Raw\Scripts\DN079_CanneryLidScript.psc" Line 123

       

Comments

1 comment(s)
Sclerocephalus said:
Compiled the OnCellAttach() event down to a stub.
This code was completely superfluous because it always tried to move the lid into a position it was already in. The only noticeable effect of this operation are the errors thrown on the log.

       
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