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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Papyrus
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Dec 20, 2017 12:27 pm
Last Edited By BlackPete on Jan 28, 2018 1:17 pm
Closed By Sclerocephalus on Jan 28, 2018 7:54 am
Resolution: Fixed
Comment: Fixed for UFO4P 2.0.3

Issue #23357: CyclicElectricalHazard: (0002D2FE): Ref is in an unloaded cell, so it cannot cast spells

[12/20/2017 - 01:38:13AM] warning: (0002D2FE): Ref is in an unloaded cell, so it cannot cast spells..
stack:
[ (00041EC8)].SPELL.Cast() - "<native>" Line ?
[ (0002D2FE)].CyclicElectricalHazard.FireElectricity() - "g:\_F4\Art\Raw\Scripts\CyclicElectricalHazard.psc" Line 118
[ (0002D2FE)].CyclicElectricalHazard.OnTimer() - "g:\_F4\Art\Raw\Scripts\CyclicElectricalHazard.psc" Line 53

       

Comments

1 comment(s) [Closed]
Sclerocephalus said:
Added two sanity checks.

There actually is a check already, but the script does other stuff after this check and before actually casting the spell. During these operations, the cell may detach at any time, so there should be another check immediately before casting the spell.

       
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