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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Placed References
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Jan 12, 2018 3:29 am
Last Edited By BlackPete on Jan 28, 2018 3:18 pm
Closed By Sclerocephalus on Jan 28, 2018 9:55 am
Resolution: Fixed
Comment: Fixed for UFO4P 2.0.3

Issue #23471: QF_TestStimComment_0002B7A7: cannot disable an object with an enable state parent

[01/11/2018 - 12:31:48AM] error: (00183C8A): cannot disable an object with an enable state parent.
stack:
[ (00183C8A)].AttractionObjectScript.Disable() - "<native>" Line ?
[ (00183C8A)].AttractionObjectScript.DoMyThing() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\AttractionObjectScript.psc" Line 270
[AO_Comment (0002B7A7)].Fragments:Quests:QF_TestStimComment_0002B7A7.Fragment_Stage_0255_Item_00() - "C:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\Fragments\Quests\QF_TestStimComment_0002B7A7.psc" Line 45
[01/11/2018 - 12:32:37AM] error: (00183C95): cannot disable an object with an enable state parent.
stack:
[ (00183C95)].AttractionObjectScript.Disable() - "<native>" Line ?
[ (00183C95)].AttractionObjectScript.DoMyThing() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\AttractionObjectScript.psc" Line 270
[AO_Comment (0002B7A7)].Fragments:Quests:QF_TestStimComment_0002B7A7.Fragment_Stage_0255_Item_00() - "C:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\Fragments\Quests\QF_TestStimComment_0002B7A7.psc" Line 45
[01/11/2018 - 12:53:44AM] error: Cannot call Disable() on a None object, aborting function call
stack:
[ (00183C8B)].AttractionObjectScript.DoMyThing() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\AttractionObjectScript.psc" Line 294
[AO_Comment (0002B7A7)].Fragments:Quests:QF_TestStimComment_0002B7A7.Fragment_Stage_0255_Item_00() - "C:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\Fragments\Quests\QF_TestStimComment_0002B7A7.psc" Line 45
[01/11/2018 - 01:37:48AM] error: (00183266): cannot disable an object with an enable state parent.
stack:
[ (00183266)].AttractionObjectScript.Disable() - "<native>" Line ?
[ (00183266)].AttractionObjectScript.DoMyThing() - "C:\Users\Samson\AppData\Local\Temp\PapyrusTemp\AttractionObjectScript.psc" Line 270
[AO_Comment (0002B7A7)].Fragments:Quests:QF_TestStimComment_0002B7A7.Fragment_Stage_0255_Item_00() - "C:\Steam\steamapps\common\Fallout 4\Data\Scripts\Source\User\Fragments\Quests\QF_TestStimComment_0002B7A7.psc" Line 45

       
Related Issues: 23321  

Comments

1 comment(s) [Closed]
Sclerocephalus said:
The property DisableMe (this tells whether the ref should be disabled after DoMyThing has run) on the AttractionObject script attached to the affected refs is 'true' but should be 'false' instead.

Fixed for the four refs listed above.

       
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