Welcome to the AFK Mods bug tracker. In order to report an issue, please select a project from the drop down menu below. Select “Open New Issue” and fill out the form with as many details as possible.

An account will be required to submit an issue, so if you need one and are unable to register, please contact us via the forums at https://afkmods.iguanadons.net/

Issue Data
Status: Fix Pending
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Quests
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Feb 1, 2018 1:20 am
Last Edited By Sclerocephalus on Feb 9, 2018 7:24 pm

Issue #23698: QF_RETravelSC01_00026729: Unable to call Delete - no native object bound to the script object

[01/31/2018 - 11:09:58PM] error: Unable to call Delete - no native object bound to the script object, or object is of incorrect type
[None].ObjectReference.Delete() - "<native>" Line ?
[RETravelSC02 (00026729)].Fragments:Quests:QF_RETravelSC01_00026729.Fragment_Stage_0010_Item_00() - "g:\_F4\Art\Raw\Scripts\Fragments\Quests\QF_RETravelSC01_00026729.psc" Line 28



1 comment(s)
Sclerocephalus said:
Removed the 'Run on Start' flag from the stage 10 fragment.

That fragment is the first fragment to run on quest start anyway, but it appears that the 'Run on Start' flag lets the engine process it while the quest startup (i.e. filling the aliases and binding the script properties) is running, so the alias collection that throws this error (the fragment tries to remove an actor from that alias collection) is presumably not filled at the time the quest fragment tries to access it.

There's otherwise no reason for this error to occur: the alias collection is not optional and filled with actors created at run time, so there's no reason why it should be empty.

Showing Comments 1 - 1 of 1