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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Papyrus
Assigned To: Nobody
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Jun 13, 2018 7:12 am
Closed By Sclerocephalus on Sep 11, 2018 12:15 pm
Resolution: Can't Fix - Engine Issue

Issue #24682: MasterAmbushActorScript: Unable to call "function" - no native object bound to the script object

[06/12/2018 - 05:54:58PM] error: Unable to call SetValue - no native object bound to the script object, or object is of incorrect type
stack:
[ (001BBF4E)].MasterAmbushActorScript.SetValue() - "<native>" Line ?
[ (001BBF4E)].MasterAmbushActorScript.OnReset() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\MasterAmbushActorScript.psc" Line 59
[06/12/2018 - 05:54:58PM] error: Unable to call SetValue - no native object bound to the script object, or object is of incorrect type
stack:
[ (001BBF4E)].MasterAmbushActorScript.SetValue() - "<native>" Line ?
[ (001BBF4E)].MasterAmbushActorScript.OnReset() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\MasterAmbushActorScript.psc" Line 60
[06/12/2018 - 05:54:58PM] error: Unable to call SetValue - no native object bound to the script object, or object is of incorrect type
stack:
[ (001BBF4A)].MasterAmbushActorScript.SetValue() - "<native>" Line ?
[ (001BBF4A)].MasterAmbushActorScript.OnReset() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\MasterAmbushActorScript.psc" Line 59
[06/12/2018 - 05:54:58PM] error: Unable to call SetValue - no native object bound to the script object, or object is of incorrect type
stack:
[ (001BBF4A)].MasterAmbushActorScript.SetValue() - "<native>" Line ?
[ (001BBF4A)].MasterAmbushActorScript.OnReset() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\MasterAmbushActorScript.psc" Line 60
[06/12/2018 - 05:54:58PM] error: Unable to call EvaluatePackage - no native object bound to the script object, or object is of incorrect type
stack:
[ (001BBF4E)].MasterAmbushActorScript.EvaluatePackage() - "<native>" Line ?
[ (001BBF4E)].MasterAmbushActorScript.OnReset() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\MasterAmbushActorScript.psc" Line 61
[06/12/2018 - 05:54:58PM] error: Unable to call SetValue - no native object bound to the script object, or object is of incorrect type
stack:
[ (001BBF45)].MasterAmbushActorScript.SetValue() - "<native>" Line ?
[ (001BBF45)].MasterAmbushActorScript.OnReset() - "C:\Users\Dr. Peter Haas\AppData\Local\Temp\PapyrusTemp\MasterAmbushActorScript.psc" Line 59

       

Comments

1 comment(s) [Closed]
Sclerocephalus said:
Apparently a bogus error because the script is very obviously bound to ref 001BBF4E, and if the object type was incorrect, there would be errors thrwon all over the place and not just by the OnReset() event.

Maybe the script was not bound when the error occurred, but already was a tad later when the details were printed on the log ? Which would imply that OnReset() started running before the game had finished with initialiting this reference. But that would be an engine issue then.

Anyway, I can't do anything if not even the logs tell me what's actually wrong, as there's also nothing wrong with the script.

       
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