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Issue Data
Status: Closed
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Locations
Assigned To: Sclerocephalus
Platform: All
Severity: Very Low
Votes: 0
Watching: N/A
Opened By Sclerocephalus on Oct 30, 2018 1:38 pm
Last Edited By Sclerocephalus on Oct 30, 2018 2:59 pm
Closed By Sclerocephalus on Dec 3, 2018 1:04 am
Resolution: Fixed
Comment: Fixed for UFO4P 2.0.6

Issue #25297: Spectacle Island - preplaced dead corpses are never cleaned up

Will add a cleanup quest to disable them when the area unloads for the first time after the player has gained control of the workshop.



2 comment(s) [Closed]
kawaksallas said:
any chance of doing the same for preplaced skeletons on other workshops? I can hunt the ID's for you if you're up for it

Sclerocephalus said:
No. Where to stop this ? In the end, people will be complaining about dirt piles, scrap heaps and whatever, claiming that it would be logical to clean them up.
Maybe in a perfect world, but this is the wasteland.

Dead bodies are smelling. Skeletons and dirt piles don't.

BTW, why not make a mod for that ? You can reuse the script framework we've conceived for the dead body cleanup tasks.

Comment #2 Oct 30, 2018 3:02 pm  Edited by Sclerocephalus on Oct 30, 2018 3:05 pm
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