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Issue Data
Status: New
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vault-Tec Workshop DLC
Category: Papyrus
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Feb 8, 2019 5:04 am
Last Edited By Sclerocephalus on Feb 14, 2019 8:54 am

Issue #26018: Vault88VaultConsoleScript: animation graph/model not loaded errors

[02/07/2019 - 11:33:56PM] error: (05001001): the animation graph (StagesWithLoops) cannot currently process event "Reset".
stack:
[ (05001001)].DLC06:Vault88VaultConsoleScript.PlayAnimation() - "<native>" Line ?
[ (05001001)].DLC06:Vault88VaultConsoleScript.OnLoad() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\Vault88VaultConsoleScript.psc" Line 7
[02/07/2019 - 11:33:56PM] error: (05000FF5): the animation graph (StagesWithLoops) cannot currently process event "Reset".
stack:
[ (05000FF5)].VaultDoorConsoleScript.PlayAnimation() - "<native>" Line ?
[ (050042BB)].DLC06:VaultDoorTriggerScript.ResetVaultConsole() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 145
[ (050042BB)].DLC06:VaultDoorTriggerScript.OnLoad() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 165
[02/07/2019 - 11:33:56PM] error: (05001001): the animation graph (StagesWithLoops) cannot currently process event "Reset".
stack:
[ (05001001)].VaultDoorConsoleScript.PlayAnimation() - "<native>" Line ?
[ (050042BB)].DLC06:VaultDoorTriggerScript.ResetVaultConsole() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 152
[ (050042BB)].DLC06:VaultDoorTriggerScript.OnLoad() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 165
[02/07/2019 - 11:35:35PM] error: (050014E3): model was not loaded when we tried to play an animation on it (but it was disabled).
stack:
[ (050014E3)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (050042BB)].DLC06:VaultDoorTriggerScript.StartKlaxonSound() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 130
[ (050042BB)].DLC06:VaultDoorTriggerScript.DoorAnimationFinished() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 94
[ (050042BB)].DLC06:VaultDoorTriggerScript.OnAnimationEvent() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 88
[02/07/2019 - 11:35:35PM] error: (050014E4): model was not loaded when we tried to play an animation on it (but it was disabled).
stack:
[ (050014E4)].ObjectReference.PlayAnimation() - "<native>" Line ?
[ (050042BB)].DLC06:VaultDoorTriggerScript.StartKlaxonSound() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 130
[ (050042BB)].DLC06:VaultDoorTriggerScript.DoorAnimationFinished() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 94
[ (050042BB)].DLC06:VaultDoorTriggerScript.OnAnimationEvent() - "g:\_F4\DLC06\Art\Raw\Scripts\DLC06\VaultDoorTriggerScript.psc" Line 88