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Issue Data
Status: Fix Pending
Issue Type: Bug Report
Project: Unofficial Fallout 4 Patch
Component: Fallout 4: Vanilla
Category: Papyrus
Assigned To: Sclerocephalus
Platform: All
Severity: Low
Votes: 0
Watching: N/A
Opened By BlackPete on Feb 13, 2019 1:05 am
Last Edited By Sclerocephalus on Feb 14, 2019 8:29 am

Issue #26189: DN136_SynthShutdownScript: (RefID) has no AI process, so no idle can be played..

[02/11/2019 - 10:22:11PM] error: (001ED38F): has no AI process, so no idle can be played..
stack:
[ (001ED38F)].DN136_SynthShutdownScript.PlayIdle() - "<native>" Line ?
[ (001ED38F)].DN136_SynthShutdownScript.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN136_SynthShutdownScript.psc" Line 27
[02/11/2019 - 10:22:11PM] error: (001ED390): has no AI process, so no idle can be played..
stack:
[ (001ED390)].DN136_SynthShutdownScript.PlayIdle() - "<native>" Line ?
[ (001ED390)].DN136_SynthShutdownScript.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN136_SynthShutdownScript.psc" Line 27
[02/11/2019 - 10:22:11PM] error: (001C3406): has no AI process, so no idle can be played..
stack:
[ (001C3406)].DN136_SynthShutdownScript.PlayIdle() - "<native>" Line ?
[ (001C3406)].DN136_SynthShutdownScript.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN136_SynthShutdownScript.psc" Line 27
[02/11/2019 - 10:22:11PM] error: (001C342F): has no AI process, so no idle can be played..
stack:
[ (001C342F)].DN136_SynthShutdownScript.PlayIdle() - "<native>" Line ?
[ (001C342F)].DN136_SynthShutdownScript.OnLoad() - "g:\_F4\Art\Raw\Scripts\DN136_SynthShutdownScript.psc" Line 27

       

Comments

1 comment(s)
Sclerocephalus said:
Dumb mistake:

setUnconscious(TRUE)
:
PlayIdle(IdleSynthShutdown)

Must be the other way around.

       
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